One of the most important aspects of our game would have to be its art style. We wanted to capture that nostalgic look and feel of Saturday cartoons and comic strips. It had to look old-school with a bit of modern flair to it. Of course our Art Director Chester is not alone in this Read More »
Author Archives: Keith Morales
Nostalgia Trip II : Games of fond memories and rage quitting
Last week, we talked about the games that started our lifelong obsession with gaming. Today, we look back and remember that games that stayed with us and made us realize what “classic” really is. As far as games go, for us, these are definitely the best of the best. Games have a certain challenge to Read More »
Nostalgia trip: The first video games we played
Let’s take a little nostalgia trip. We’ve played a lot of games up until now, but what was the first? We look back to simpler times and remember video games that launched our lifelong obsession with high scores, rare items, and pushing buttons.
Run Run Super V – Creating the Comic
Creative Director Luna Cruz and Art Director Chester Ocampo walk us through the creative process of making the opening comics for Run Run Super V.
Run Run Super V available now on Google Playstore!
Hey guys! We’re excited to announce that you can now download the alpha version of Run Run Super V on the Philippines Google Play Store! Download the game here: http://bit.ly/1uhelYq
Our Favorite Endless Runners
When we’re not building Run Run Super V, we’re playing (and getting inspiration from) our favorite games during our downtime. Here are some of Altitude’s favorite endless running games on mobile:
Meet a Game Developer – Marc Polican
This week we delve into the mind of Altitude’s Engineering Director Marc Polican. He’s taking a break from writing lines of codes and he gives us his insights on game development and just what makes a Game Dev’s mind tick. What is your nickname, rank, and serial number? Hi. People usually call me Marc. I Read More »
Run Run Super V Game Dev Diary #1: Casual Connect Asia
Hi everyone! I’m Luna, Creative Director at Altitude and the game designer for Super V. We’re starting a Developer Diary so you can see how the game is being made and how it evolves until launch. This first Dev Diary talks about our first playable build which we showed in Casual Connect Asia, the feedback Read More »
Meet A Game Developer: Luna Cruz
Playing video games is one thing, making them is another. We dive into the mind of Altitude’s Creative Director Luna Cruz and she gives us her thoughts on games, work, and alpacas. What is your name, rank, and serial number? I’m Luna Cruz, and I’m the Creative Director and one of the co-founders of Altitude Read More »
Altitude’s First Game – Run Run Super V!
Hello! I’m Jan Rey of Altitude Games. I’m here to show you our very first game in development. Inspired by our love of Super Robots and Japanese tokusatsu shows: Run Run Super V . Alpaca your bags and let’s get started. Run Run Super V is a 2D action game that offers you the chance Read More »